tag:blogger.com,1999:blog-3801191318544103331.post3909235811648651846..comments2013-03-08T18:38:33.187-08:00Comments on Ghost Train: Main Character/Train SilhouettesAnonymoushttp://www.blogger.com/profile/17108764996426335714noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3801191318544103331.post-21557284253590554222013-02-22T22:14:10.706-08:002013-02-22T22:14:10.706-08:00Ohh man thank you!
Yeah it was intentional, I tho...Ohh man thank you!<br />Yeah it was intentional, I thought the Ouroboros was cool enough to include in there, but yeah, I like the ouroboros ones too so I'll go with that, thanks for the input!Anonymoushttps://www.blogger.com/profile/17108764996426335714noreply@blogger.comtag:blogger.com,1999:blog-3801191318544103331.post-70292835749498912132013-02-18T00:57:38.636-08:002013-02-18T00:57:38.636-08:00Ooooh, Donna! I just noticed what you did with the...Ooooh, Donna! I just noticed what you did with the flask! Are you a genius, or was it some freak accident you incorporated ouroboros-like symbols? I really dig it because it represents cycles you know, which is so relevant to the train stuck in its cycle to crash. The hour-glass shaped one is nice, too, but I really favor the ouroboros-esque ones more (specifically the top middle). I feel like those designs are smarter, like the player would have to know a little something to get it, and I like that sort of thing. Plus, I feel like the hour-glass would be too redundant, since the liquid being consumed is its own measure of time.. does that make sense to you? Really stellar ideas.Anonymoushttps://www.blogger.com/profile/14838493891043866076noreply@blogger.com