Monday, February 25, 2013

Story Beat Assignment

 The next assignment is up!

 So what you guys will need to do is make an illustrative scene with a story to go with it. We need to use the characters and props we made and apply them to the scene. It's a good thing we already have our story straightened out, so I will go assign and suggest what each one of you can do for your scene.
(Remember our story overview is here so review it if you forget what happens in our plot)

Michelle- Since you have the Jacketted Dame (I know Erika called dibs on her but I have not gotten a response from either of you so Michelle you will be in charge of the dame), you can have her maybe seated in the dining cart drinking her alcoholic flask alone as she waits for her boyfriend. Or if you're up for some setting, you can do the cargo cart scene where the main character is stocking up on items etc?

Erika- Use the Millionaire guy since you've already finished him, maybe you can show him all beat up, shoving batteries into the "furnace" of the train engine. Or maybe you can show him confronting the main character in a dramatic face off. If you're up for settings, you can show the main character+fireman entering the transition cart where the good side is fading into the horror side.

Tina-  How about show the Fireman and the Main Character advancing through the trains, or maybe on a face-off with an enemy? Or the Fireman could be the first one showing signs of his body deteriorating as they go along through the train? And if you're up for a setting you can do the train station where the ghost train reaches its destination (in which the main character succeeds) or the main characters approaching the raven lever of the conductor's cart.

Paul- Since you have the conductor, how about showing him controlling the train with his body in view so we can see his half is missing, ominously? Maybe you can also show him fighting/confronting the Main Characters in his conductor cart. Or if you're up for settings you can do the train station where the ghost train first appears out of the mist, where the main character is waiting.

These scenes are to be painted, in black and white. Remember our classwork and use POI wisely! The main point of the illustration is the story, so capture the mood and some actions in the scene as best you can.

 If you have any questions or suggestions etc, feel free to e-mail me!

Monday, February 18, 2013

This Weeks Assignment!

Okay guys, the assignment details have been posted! Read the blog below if you haven't already

Basically we're going to flesh our silhouettes out on a higher level, and Anthony has provided us templates we can use to do that.

 Ideally we all want to have at least one of each template filled out: A character, Prop, and setting. I think the best way to do this is for each one of us to choose a strong point (For example, If I feel I do best in prop designing, I'd go for a Prop) and put the best in it, and then proceed to paint our "weaker" points to the best of our ability.

That way, we'll still be able to show our best while still getting our feet wet.

So, what I want to hear from you guys:

  •  Tell me what you're going to direct most of your energy towards: Character, Prop or Setting (it can be one, or all if you're confident!) I'm going to go around making sure we have at least one person dedicated to each of the three. (So we avoid having like 3 people doing Characters as a strength for example) It's just going for a balance in quality! If that makes sense.
  •  Your work posted on this blog or a link to your work so I can comment and make sure we're all on the right track :')
  • Discussion about the assignment, let's make sure we're all sure about what we need to do, and if I worded or am assigning this wrong? Do tell me because I don't want to lead us in the wrong direction, we're in this together!
Hopefully that was all clear, but yeah please comment and discuss below, the sooner the better so we all know what's going on. Thanks!

Sunday, February 17, 2013


So I have been a little MIA this past week, But IM BACK!!! anyways, so Ill have some sketches up by tonight, Im mainly working on the girl with Jacket, but Im also going to play around with the props. Sorry Im behinde, just have to catch up. Anyways yeah !

Friday, February 15, 2013

Main Character/Train Silhouettes

 Hiya guys, decided to lasso some silhouettes for my iterations, and did both genders!

Here are my references: 

The 1960's had some rad long coats going on, also that reference with the mice is from Tale of Despereaux, which has some good mouse characters! Also check out Rango, which also has some neato ideas too.

And here are some train fronts: Had the idea the front should be a flashlight on wheels basically.

Also let me know any sort of feedback with anything I post!

Saturday, February 9, 2013

A NEW LEVEL OF HORROR: Ghosty Mousey Train

Here's a rundown of the notes I took from the group brainstorming.


Our Protagonist is in their early-to-mid 20s. The setting starts off in 1960s San Fransisco (this can be disputed, I just like the travel distance between San Fran and Harlem/Baltimore), the hometown of our main character. His (or her, it isn't set in stone yet) objective is to find their Great Grandfather ("Mr. Knickerbocker"), who was last seen 40ish years ago in the San Fransisco train station boarding a train headed to Harlem NY.
The protagonist knows very little about their Great Grandfather, but they have a coin trinket that belonged to him. They got a tip that a mysterious train that never loads or unloads passengers appears at the same time every few days at the same train station the Great Grandfather was last seen. The Protag brings a couple of their friends to investigate this rumor. They wait for the train on the hour it's supposed to arrive, but it doesn't. The friends insist on giving up on the rumor and leave, but the Protag decides to stay a while longer. Once they leave the train arrives. Our Protag is confronted by the Conductor that the train "is not for you", and is rejected entry, but our Protag sneaks onto the back of the train.

Playable setting and overview:
On a train, it crashes in Baltimore before being able to make it's way to Harlem. The main
character has to avoid the crash and make it to the Harlem train station to stop the cycle and save


- Protag initially starts out in the 1960s, but upon boarding the train is set back to the 1920s (unbeknownst to them until later in the game), then re-enters the 1960s at the end of the game

- friends abandon main character at the opening of the game

- The San Fransisco train station is the game starting point. When the ghost train arrives the Protag sneaks onto the very last train cart. They have to make their way from the back to the front of the train in able to switch the tracks and avoid repeating the Baltimore crash.

- the further the Protag makes their way down the train carts, the more damaged the ghost characters and train become

- conductor lost half of his body in the 1920s crash (protag finds the bones of his legs mid-way through the game--a type of foreshadowing)

- fireman became blind in the 1920s train accident (becomes a sidekick, is actually the great grandpa, but this isn't discovered until near the end)

- "Cincinnati jacket and a sad-luck dame" is a depressed young woman the protag meets in the train bar/restaurant. She drinks away her sorrows and is unaware she is dead (until later one in the game). In the 20s, her and her boyfriend were going to run away from Cincinnati together. However, the boyfriend wanted to stay in Cincinnati because he played baseball and didn't want to leave the team. He had promised her he'd meet her on the train, but actually doesn't show up because he was too much of a coward to break up with her. So essentially, she gets on this train for him but ends up dying because he's an asshole. The jacket she wears belonged to him, and she had no idea he was going to break up with her. Instead, she thinks he got into some kind of trouble and that's why he didn't make it to the train. She is sad because she thinks he might have died--little does she know it's the other way around!

- the train is stuck in a cycle that makes it travel from San Fran to Baltimore where it repeats the 1920s crash, and kills the passengers over and over

- the Raven Lever ("bird on the pole") is what the Protag has to pull in order to switch the train off of it's deadly track to Baltimore (where the original crash took place), and will redirect the train to Harlem (Harlem = Live / Baltimore = Die)

- A rich guy from the 1940s shuffles coal into the engine. His curiosity and hopes to make some money lead him to board the mysterious train. However, he was unable to get off, and ended up being killed in a replay accident. This made him stuck with the original victims of the 1920s crash. He is a mini-boss controlled by the Conductor.

- there is a jazz band in the bar/ restaurant (any ideas to build these characters more would be appreciated)

- at some point, the protag is forced to climb the top of some carts due to debris and damage within them that makes them impossible to pass otherwise

- Protag finds a tommy-gun in a mobster's luggage (the mobster becomes a mini-boss)

- "Roosevelt dime" is a trinket that the Protag has that belonged to the great grandpa, this item becomes the thing that makes the Fireman realize the Protag is his great grandson

June 16, 1925, – Rockport, New Jersey (near Hackettstown). A seven car Lackawanna Railroad passenger train travelling to Hoboken, New Jersey encountered an obstruction on the tracks during a torrential rainstorm. The train was derailed and subsequently the engine boiler exploded scalding passengers. Two cars flipped over onto the locomotive, essentially cooking the passengers. Fifty persons were killed. [wikipedia]